BOSSKILL(8)					      BOSSKILL(8)

NAME
       bosskill  -  send a signal to your boss, or terminate your
       boss

SYNOPSIS
       bosskill [ -signal ] <bossname>

DESCRIPTION
       bosskill sends the TERM (terminate, 15) signal to the boss
       with  the  specified bossname.  If a signal name or number
       preceded by `-' is given as the first argument, that  sig-
       nal  is sent instead of terminate. The killed boss must be
       in the system administrator's supervisory chain.

       The following is a list of all signals with  names  as  in
       the include file <signal.h>:

       SIGHUP	 1    hangup. Forces bossname to re-read his/her
		      job description and figure out that  he/she
		      knows squat about sysadmin work or life, in
		      general.

       SIGINT	 2    interrupt.  Prevents  the  bossname   from
		      interrupting the sysadmin for one hour.

       SIGQUIT	 3    quit.  Causes  the boss to quit his/her job
		      with no explanation.

       SIGILL	 4    illegal instruction. Makes the boss believe
		      the  last instruction he/she gave was ille-
		      gal, so he/she withdraws it.

       SIGTRAP	 5    trace trap. Display the exact  location  of
		      the boss.

       SIGABRT	 6    abort. Makes the boss go home and try again
		      tomorrow.

       SIGKILL	 9    kill. Game over.

       SIGBUS	 10   bus error.  Boss's transportation fails  on
		      the way to work.

       SIGSEGV	 11   segmentation   violation.    Boss  realizes
		      he/she is trying to do something for  which
		      he/she is not quailified and stops.

       SIGSYS	 12   bad argument. Boss loses.

       SIGPIPE	 13   smoke  pipe.  Boss samples some green leafy
		      substance and mellows out.

       SIGALRM	 14   alarm. Boss is  startled	and  falls  over.
		      Best  used  when	boss  is  walking next to
		      his/her boss.

       SIGTERM	 15   termination signal. Boss is fired.

BUGS
       Sending a SIGABRT to a boss  that  is  already  home  will
       cause  him/her to walk aimlessly in circles for two hours.

HISTORY
       Written by Eric L. Pederson <eric@bofh.org.uk>.

			27 September 1995

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